Buzina

Age/Gender: 20, Male
Location: Curitiba PR
Job: Student

Hey guys, What's up?

Newgrounds Stats

Sign-Up Date:
12/7/05

Level: 9
Aura: Evil

Rank: Town Watch
Blams: 84
Saves: 89
Rank #: 41,991

Whistle Status: Normal

Exp. Points: 840 / 900
Exp. Rank #: 43,999
Voting Pow.: 5.14 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 60
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

60 Reviews | 9 w/ Responses

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Score: 5
Ninjufo

"boring"

submission: Ninjufo
date: August 10, 2009

Reminds me of Knit... The difference was, Knitt had varriation on the enviroments, music, situations... Knitt felt like a real world, a world that was alive... Knit had controls that were fan and intersting enough to make you traerse that huge world without feeling bored...
Your game lacks all these things. So... Its just boring...

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Score: 2
powerUP

"Unplayable"

submission: powerUP
date: April 20, 2009

The idea was original... Yeah, but thats all. There is nothing exeptional about it, the game was really, too simple, and the controls mede it UNPLAYABLE...

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Score: 0
Wall Street Massacre

"Stupid, childish, pointless"

date: April 2, 2009

Shallow storry, unchallenging gameplay, ridiculously flat character...
makes me sleep

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Score: 9
Deliver That Fulp

"Pretty cool, but way too much Phaser guessing..."

submission: Deliver That Fulp
date: April 2, 2009

The game was cool, but there was too much phraser guessing... I know this is the a part of the whole text adventure genre, but here it is way to poor and frustrating... Does not know what Pick up is? or Get? Ridiculous...

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Score: 0
War of the Worlds WebCam

"NEEDS MIRRORRING"

date: March 19, 2009

I am not giving it any score cause I just wasnt able to play it without MIRRORING!
I love when I see web-cam/mic games, cause there are so few out there... But when doing a game with that feature, there should be a "Mirror" button, so that you could flip the image horizontally so that it would feel more like looking at yourself on a mirror... You know... I was rasing my right arm, but in the game I was covering the Left side...
Its just impossible to play that way...

March 19, 2009

Author's Response:

But actually if you clicked on the Options Menu you would have seen that there is a button big like a house with written "REVERSE CAMERA" wich is mirroring... -.-'

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Score: 10
Don't Look Back

"BEAUTIFUL!!!!!!!!"

submission: Don't Look Back
date: March 19, 2009

Realy cool!
I mean, when you find the ghost after that damn hard boss, it just makes up to it! And than you can't look back! Briliant!
And the ending was FANTASTIC!!!! When you finaly get there, expecting to revive her... BAM!!! Wow, that was crazy!!! It makes you feell like a fool "I shouldn't look back!"

A well deserved perfect 10

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Score: 8
BO: Secret of Steel Demo

"Great Demo!"

date: March 16, 2009

The one button combat is great, and the camera movement is pretty awsome too.. But I have my complaits...
First, the jumping: It is stiff and too slow. I'd also like to be able to jump lower if I tap the buton faster.
Second, grabbing. There are parts that become hard just because you've got to get barrels out of the way, but then when I pick them up, I am atacked and I drop it... Then I try to pick it up again and the same thing happens once again. Then I finnaly try to jump over it, but then I am atacked in mid-air by the arrow guys, and I fall back behind the barrel... HE'S GOTTA KEEP HOLDING THE STUFF...
Walking while holding stuff would also be very welcome, since it is alweys cool to grab an ennemy to throw him at the other guys on the next screen.
Third, finishing. Finishing guys on the floor doesn't always work perfctly either, I think it would be good to assign that move to the DOWN key... It would also be cool if you could kick the guys bellow you that way, or doing a under swing while jumping...
Forth, variety... You have a very nice combat system (not a perfect one though) , and the AI is just PERFECT... But what makes great games is some nice surprises and moments that force the player to think of different strategies or do diferent things... Some more bosses, or interactive scenario, enemies coming from windows...
Last observation: Corpses... After some fighting the screen start to have many corpses... And that is not a bad thing in many games, but here they are pretty obstructing, specially when you have to finish stunned guys... Make them smaller or something...

Those where my nitpickis... But take my word, if you just fix those VERY SIMPLE problems, you are gonna have a NEWGROUND CLASSIC GAME in your hands...
Wainting for the final version

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Score: 10
Card Game!

"Awsome game!"

submission: Card Game!
date: March 1, 2009

There are way to many people here that totally missed the point... I cant picture them taking this game seriously...

Good job!

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Score: 10
PongOut: AE

"I'll summ it up on 2 words:"

submission: PongOut: AE
date: February 28, 2009

PURE GENIUS !!!!!

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Score: 9
Neverending Light

"Great basis... Lack of content..."

submission: Neverending Light
date: February 25, 2009

This could just be a Fantastic game. But it ends before getting there...
You have laid the perfect setting to make a really nice thing. The lighting and shadowing is the best I've ever seen on flash, the animation is just as good. The gameplay is very responsive and fun.
Basically, you have a great "engine" ready. I just wasnt used yet...
The setting sounds good to. A race of underground monsters that decide to conker the surface for the first time...
I really like the way you embraced the cheesiness of this horror thing instead of trying to explain it and make it realistic. It mananges to be funy and scarry at the same time.
The voice acting is equally great.
This game seems more like just a tease for greater things to come (that's what I hope for at least)
Im giving a good score taking into the consideration that it was the begging of what is probably gonna be a series, but the next one cant be as short and shallow as this one was... The game world and rules were set already, now its time to start playing for real.

note: I think the player should fall if he walk through the edges of the pits... It would add to the tension and to the necessity of having a flahslight.

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